Auction House Bot¶
The Auction House Bot (AHBot, src/game/AuctionHouse/AuctionHouseBotMgr.cpp) lets the server
place items on the auction houses: keep markets stocked on low-population realms or seed specific
items for testing.
Enabling¶
- Set
AHBot.Enable = 1inmangosd.conf. - Configure which faction houses it sells on via
AHBot.ah.fid. - Control volume with
AHBot.itemcount.
Item Supply¶
Two sources feed the bot:
- Table:
auctionhousebot
| Column | Meaning |
|---|---|
item |
item_template.entry to sell |
stack |
Stack size to auction |
bid |
Starting bid price (copper) |
buyout |
Buyout price (copper) |
- Command:
.ahbot update <item> …adds items at runtime;.ahbot reloadre-reads table and config (Administrator level - see GM Commands).
How It Works¶
- The manager creates normal
auctionrows owned by a hidden seller, so players interact with them exactly like player auctions. - Prices are fixed by configuration/table rather than market simulation in this implementation.
- Expired AHBot auctions follow normal expiry rules (return/delete).
Related Pages¶
- auctionhousebot
- auction
mangosd.conf