gameobject_battleground Table¶
Links game objects to battleground events (e.g., flag spawns, towers).
Schema Summary¶
| Field | Type | Key | Null | Default | Extra |
|---|---|---|---|---|---|
guid |
int(10) unsigned | PRI | NO | ||
event1 |
tinyint(3) unsigned | PRI | NO | ||
event2 |
tinyint(3) unsigned | PRI | NO |
Field Breakdown¶
guid- Primary Key. Game object spawn GUID (gameobject.guid).event1- Primary Key. First event index (joinsbattleground_events.event1 together with the object's map).event2- Primary Key. Second event index (joinsbattleground_events.event2).