creature_battleground Table¶
Links creature spawns to battleground events, allowing specific NPCs to react to battleground state changes.
Schema Summary¶
| Field | Type | Key | Null | Default | Extra |
|---|---|---|---|---|---|
guid |
int(10) unsigned | PRI | NO | ||
event1 |
tinyint(3) unsigned | PRI | NO | ||
event2 |
tinyint(3) unsigned | NO |
Field Breakdown¶
guid(int(10) unsigned) - Primary Key. Referencescreature.guid.event1(tinyint(3) unsigned) - Primary Key. First battleground event ID. (seebattleground_events.event1)event2(tinyint(3) unsigned) - Secondary event ID for more granular control.