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instance Table

Dungeon/raid save instances with reset times.


Schema Summary

Field Type Key Null Default Extra
id int(11) unsigned PRI NO 0
map int(11) unsigned MUL NO 0
reset_time bigint(40) MUL NO 0
data longtext YES

Field Breakdown

  • id - Primary Key. Instance save id (referenced by character/group binds).
  • map - Map id of the dungeon/raid.
  • reset_time - Scheduled reset timestamp (from instance_reset schedule).
  • data - Encounter progress blob written by the instance script (SET_INST_DATA).