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gossip_menu Table

Defines gossip menus - links NPCs to text and script logic.


Schema Summary

Field Type Key Null Default Extra
entry smallint(6) unsigned PRI NO 0
text_id mediumint(8) unsigned PRI NO 0
script_id mediumint(8) unsigned NO 0
condition_id mediumint(8) unsigned NO 0

Field Breakdown

  • entry - Primary Key. Menu ID (referenced by creature_template.gossip_menu_id).
  • text_id - Primary Key. Text ID (npc_text.ID).
  • script_id - Script ID for gossip action. (see Script system.)
  • condition_id - Condition required for this menu to appear. (see conditions.condition_entry)