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game_event_creature Table

Adds or removes creature spawns while a game_event is active. Each row binds an existing spawn (from creature) to an event entry.


Schema Summary

Field Type Key Null Default Extra
guid int(10) unsigned PRI NO
event smallint(6) PRI NO 0

Field Breakdown

  • guid - Primary Key. Creature spawn GUID (from creature.guid).
  • event - Primary Key. game_event.entry this spawn belongs to.