cinematic_waypoints Table¶
Defines camera positions at specific times during intro cinematics. Used to load nearby creatures and objects even if no players are in the area.
Schema Summary¶
| Field | Type | Key | Null | Default | Extra |
|---|---|---|---|---|---|
cinematic |
int(11) unsigned | YES | 0 | ||
timer |
int(11) unsigned | YES | 0 | ||
position_x |
float | YES | |||
position_y |
float | YES | |||
position_z |
float | YES | |||
comment |
varchar(255) | YES |