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locales_gameobject Table

Localized names for game objects.


Schema Summary

Field Type Key Null Default Extra
entry mediumint(8) unsigned PRI NO 0
name_loc1 varchar(100) NO ''
name_loc2 varchar(100) NO ''
name_loc3 varchar(100) NO ''
name_loc4 varchar(100) NO ''
name_loc5 varchar(100) NO ''
name_loc6 varchar(100) NO ''
name_loc7 varchar(100) NO ''
name_loc8 varchar(100) NO ''

Field Breakdown

  • entry - Primary Key. Gameobject template entry. (see gameobject_template.entry)
  • name_loc1 - Locale 1 text (koKR/frFR/deDE/zhCN/zhTW/esES/esMX/ruRU); empty falls back to the base table.
  • name_loc2 - Locale 2 text (koKR/frFR/deDE/zhCN/zhTW/esES/esMX/ruRU); empty falls back to the base table.
  • name_loc3 - Locale 3 text (koKR/frFR/deDE/zhCN/zhTW/esES/esMX/ruRU); empty falls back to the base table.
  • name_loc4 - Locale 4 text (koKR/frFR/deDE/zhCN/zhTW/esES/esMX/ruRU); empty falls back to the base table.
  • name_loc5 - Locale 5 text (koKR/frFR/deDE/zhCN/zhTW/esES/esMX/ruRU); empty falls back to the base table.
  • name_loc6 - Locale 6 text (koKR/frFR/deDE/zhCN/zhTW/esES/esMX/ruRU); empty falls back to the base table.
  • name_loc7 - Locale 7 text (koKR/frFR/deDE/zhCN/zhTW/esES/esMX/ruRU); empty falls back to the base table.
  • name_loc8 - Locale 8 text (koKR/frFR/deDE/zhCN/zhTW/esES/esMX/ruRU); empty falls back to the base table.