pool_creature Table¶
Links creature spawns to spawn pools (group of spawns that share a spawn limit).
Schema Summary¶
| Field | Type | Key | Null | Default | Extra |
|---|---|---|---|---|---|
guid |
int(10) unsigned | PRI | NO | 0 | |
pool_entry |
smallint(5) unsigned | MUL | NO | 0 | |
chance |
float unsigned | NO | 0 | ||
description |
varchar(255) | NO | |||
flags |
int(10) unsigned | NO | 0 | ||
patch_min |
tinyint(3) unsigned | NO | 0 | ||
patch_max |
tinyint(3) unsigned | NO | 10 |
Field Breakdown¶
guid- Primary Key. Creature GUID (creature.guid).pool_entry- Pool ID (pool_template.entry).chance- Spawn chance (0-100):0= equal share among all zero-chance members; explicit percentages must sum to 100 and apply only when the pool'smax_limitis 1.description- Comment.flags- Pool flags:0x1= spawn even when world population exceeds the Blizzlike threshold (FLAG_SPAWN_ENABLE_IF_WORLD_POP_OVER_BLIZZLIKE).patch_min/patch_max- Client patch range.