script_texts Table¶
Generic script texts. This table is deprecated and will be deleted in the future.
Schema Summary¶
| Field | Type | Key | Null | Default | Extra |
|---|---|---|---|---|---|
entry |
mediumint(8) | PRI | NO | ||
content_default |
text | NO | |||
content_loc1 |
text | YES | |||
content_loc2 |
text | YES | |||
content_loc3 |
text | YES | |||
content_loc4 |
text | YES | |||
content_loc5 |
text | YES | |||
content_loc6 |
text | YES | |||
content_loc7 |
text | YES | |||
content_loc8 |
text | YES | |||
sound |
mediumint(8) unsigned | NO | 0 | ||
type |
tinyint(3) unsigned | NO | 0 | ||
language |
tinyint(3) unsigned | NO | 0 | ||
emote |
smallint(5) unsigned | NO | 0 | ||
comment |
text | YES |
Field Breakdown¶
entry- Primary Key. Script text ID. Must be a negative id in the range −1999999…−1000000; positive ids are rejected by the core.content_default- Default text.content_loc1- Localized variant ofcontent_default(locale 1).content_loc2- Localized variant ofcontent_default(locale 2).content_loc3- Localized variant ofcontent_default(locale 3).content_loc4- Localized variant ofcontent_default(locale 4).content_loc5- Localized variant ofcontent_default(locale 5).content_loc6- Localized variant ofcontent_default(locale 6).content_loc7- Localized variant ofcontent_default(locale 7).content_loc8- Russian locale variant ofcontent_default.sound- Sound ID. (seesound_entries.id)type- Chat type (say/yell/emote…) used when the core speaks this text.language- Language ID. (seeLanguages.dbc)emote- Emote ID. (seeEmotes.dbc)comment- Human label describing where the text is used.