creature_respawn Table¶
Persisted respawn times of creatures so respawn state survives server restarts.
Schema Summary¶
| Field | Type | Key | Null | Default | Extra |
|---|---|---|---|---|---|
guid |
int(10) unsigned | PRI | NO | 0 | |
respawn_time |
bigint(20) | NO | 0 | ||
instance |
mediumint(8) unsigned | PRI | NO | 0 | |
map |
int(5) unsigned | YES | 0 |