pool_template Table¶
Defines spawn pools - groups of spawns that collectively follow a spawn limit.
Schema Summary¶
| Field | Type | Key | Null | Default | Extra |
|---|---|---|---|---|---|
entry |
smallint(5) unsigned | PRI | NO | 0 | |
max_limit |
int(10) unsigned | NO | 0 | ||
description |
varchar(255) | NO | |||
flags |
int(11) unsigned | NO | 0 | ||
instance |
mediumint(8) | NO | 0 | ||
patch_min |
tinyint(3) unsigned | PRI | NO | 0 | |
patch_max |
tinyint(3) unsigned | PRI | NO | 10 |
Field Breakdown¶
entry- Primary Key. Pool ID.max_limit- Maximum number of active spawns from this pool at once.description- Comment.flags- Pool flags.instance- Continent-instance region id used only with theContinentsInstanciateconfig enabled (0 = shared/world); ignored for instanced (dungeon) maps.patch_min/patch_max- Client patch range.