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pool_gameobject Table

Links game object spawns to spawn pools.


Schema Summary

Field Type Key Null Default Extra
guid int(10) unsigned PRI NO 0
pool_entry smallint(5) unsigned MUL NO 0
chance float unsigned NO 0
description varchar(255) NO
flags int(10) unsigned NO 0
patch_min tinyint(3) unsigned NO 0
patch_max tinyint(3) unsigned NO 10

Field Breakdown

  • guid - Primary Key. Game object GUID (gameobject.guid).
  • pool_entry - Pool ID. (see pool_template.entry)
  • chance - Spawn chance: 0 = equal share among all zero-chance members; explicit percentages must sum to 100 and apply only when the pool's max_limit is 1.
  • description - Comment.
  • flags - Pool flags.
  • patch_min / patch_max - Client patch range.