Tickets & Player Support¶
The in-game ticket system (src/game/GMTicketMgr.cpp) and its database footprint.
Tables¶
| Table (characters DB) | Purpose |
|---|---|
gm_tickets |
Open/resolved tickets: author, map/position at submission, text, timestamps. |
gm_surveys |
Post-resolution satisfaction survey (rating + comment). |
gm_subsurveys |
Additional per-question answers attached to a survey. |
Flow¶
- Player opens a ticket from the help request window; position and text are stored.
- Staff see the queue with the
ticketcommands (level 2 Ticket Master and above - GM Commands):ticket list,ticket assign,ticket comment,ticket complete,ticket close,ticket delete,ticket escalate, plusgo-style travel to the reporter. - Closing can trigger a survey; answers land in
gm_surveys/gm_subsurveys.
Ticket behaviour is configurable via GM.AcceptTickets, GM.Ticket related settings
(mangosd.conf).