Skip to content

playercreateinfo_action Table

Defines starting action bar layout for each race/class combination.


Schema Summary

Field Type Key Null Default Extra
race tinyint(3) unsigned PRI NO 0
class tinyint(3) unsigned PRI NO 0
button smallint(5) unsigned PRI NO 0
action int(11) unsigned NO 0
type smallint(5) unsigned NO 0

Field Breakdown

  • race - Primary Key. Race ID.; references Player race/class combination.
  • class - Primary Key. Class ID.; references Player race/class combination.
  • button - Primary Key. Action bar button index.
  • action - Spell ID or action ID. (see spell_template.entry (if spell).)
  • type - Action type: 0 spell, 1 C (click), 64 macro, 128 item.