playercreateinfo_action Table¶
Defines starting action bar layout for each race/class combination.
Schema Summary¶
| Field | Type | Key | Null | Default | Extra |
|---|---|---|---|---|---|
race |
tinyint(3) unsigned | PRI | NO | 0 | |
class |
tinyint(3) unsigned | PRI | NO | 0 | |
button |
smallint(5) unsigned | PRI | NO | 0 | |
action |
int(11) unsigned | NO | 0 | ||
type |
smallint(5) unsigned | NO | 0 |
Field Breakdown¶
race- Primary Key. Race ID.; references Player race/class combination.class- Primary Key. Class ID.; references Player race/class combination.button- Primary Key. Action bar button index.action- Spell ID or action ID. (seespell_template.entry (if spell).)type- Action type:0spell,1C (click),64macro,128item.