creature_equip_template Table¶
Defines equipment sets for creatures - up to three items (main hand, off hand, ranged).
Schema Summary¶
| Field | Type | Key | Null | Default | Extra |
|---|---|---|---|---|---|
entry |
mediumint(8) unsigned | PRI | NO | 0 | |
probability |
mediumint(8) unsigned | NO | 1 | ||
item1 |
mediumint(8) unsigned | PRI | NO | 0 | |
item2 |
mediumint(8) unsigned | PRI | NO | 0 | |
item3 |
mediumint(8) unsigned | PRI | NO | 0 | |
patch_min |
tinyint(3) unsigned | NO | 0 | ||
patch_max |
tinyint(3) unsigned | NO | 10 |
Field Breakdown¶
entry(mediumint(8) unsigned) - Primary Key. Equipment set ID, referenced bycreature_template.equipment_id.probability- Weight for random selection among multiple sets.item1- Main hand item (fromitem_template.entry).item2- Off hand / shield item.item3- Ranged / two-handed item.patch_min/patch_max- Client patch range.